Thursday 24 September 2015

Learning Game Mechanics: Boardgames (CGA Year Two)

Today in class with Andy Bosson we talked about the origin of games, and how they have evolved over the years.

We looked at old board games such as The Royal Game of Ur (2600BC). 

The Royal Game of Ur.



And Senet (3100BC).


Senet.

Ancient artwork showing an Egyptian playing Senet.



We also studied how these games played and the origin of gameplay itself. These board games demonstrate that games and playing games are an integral part of the human psyche. They give us something to do in our spare time, and allow us to interact with others through friendly competition.

After discussing board games we were tasked with choosing a board game, and then changing its rules. I decided to focus on a game called Risk.




Me and a fellow classmate decided to introduce a new game mode to the board, this game mode makes one player/ faction really strong. All the other players/ factions are much weaker than the strong player, and are made to team up to take down the strong player/ faction. The strong faction is given a mission, to destroy a specific 1 of the 5 opposing factions. This mission is made known to all players allowing the 5 weaker factions to work together to defend the targeted faction.

In order for the strong faction to win the player must completely destroy the targeted weaker faction. In order for the other 5 factions to win they must completely destroy the one strong faction.


I found the challenge of creating a new game type for a board game that has been perfected over the years a very interesting one. It is actually really difficult to create or change rules that have been perfected over many years.

Andy's class has helped to open my eyes to some of the challenges I might face in the games industry. It was also very interesting to learn that humans have been 'gaming' for thousands of years.

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