Thursday 10 March 2016

Quixel: Texturing Objects (CGA Year Two)

In today's class I learnt how to create and edit materials in Quixel.

All models were given to me by Phil, our tutor.


I used 3DO to view the material on the object.


I then used Dynamask to further adjust the way the material looked.


After I learnt how to use Dynamask I began work on a model using colour ID's. Colour ID's allow me to have multiple materials on the same object.

Me using colour ID's to specify where I want to place materials.


Unfortunately Quixel can be unreliable and crashed multiple times whilst I was working.

However I finally managed to finish the project, leaving me with a nicely textured model.


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